PrincipeBoemondo non so come era per le vecchie mod ma per la 1.5 devi semplicemente cliccare 2 volte installa scegliere inglese selezionare la cartella call of warhammer dentro mods di total war 2 fare ok aspettare che installa e fine
natsa grazie mille perfetto se hai voglia e tempo ti lascio la parte di impero che manca te la manderei in txt ma visto che suono nuovo non mi va mandare gli allegati eccola{border_princes_crossbowmen}Border Princess Crossbowmen
{border_princes_crossbowmen_descr}The Border Princes are the frontier of the Old World and constantly under assault by Greenskins and Beastmen. Many Dogs of War hail from the Border Princes and few of the Princedoms maintain standing armies, preferring instead to hire mercenaries to fight their battles. These men fight with ferocious tenacity knowing that retreat is not an option. After many bloody conflicts they can fight on equal terms with their enemies and their equipment is the best they can afford but it cannot be matched with that of Imperial soldiers.
{border_princes_crossbowmen_descr_short}Border Princess Crossbowmen
{bord_axe}Border Princess Axemen
{bord_axe_descr}The Border Princes are the frontier of the Old World and constantly under assault by Greenskins and Beastmen. Many Dogs of War hail from the Border Princes and few of the Princedoms maintain standing armies, preferring instead to hire mercenaries to fight their battles. These men fight with ferocious tenacity knowing that retreat is not an option. After many bloody conflicts they can fight on equal terms with their enemies and their equipment is the best they can afford but it cannot be matched with that of Imperial soldiers.
{bord_axe_descr_short}Border Princess Axemen
{nov_boyar_axe}Border Princes Druzhina
{nov_boyar_axe_descr}Professional soldiers, for whom the war has become a living. They have fought in many battles and very strong bonds of friendship have appeared between them. Standing in a tight formation, feeling the shoulder of his friend, they will fight even when all others falter. Their weapon of choice is poleaxe or two-handed axe. With these terrible weapons they fight brilliantly simple - no enemy armor can survive their strikes. They were strong mail, not hampering their movement and quite comfortable when compared with other suit of similar fashion.
{nov_boyar_axe_descr_short}Sturdy all-round infantry
{rus_ohotnik_sp}Cacciatori
{rus_ohotnik_sp_descr}Hunters are an integral part to any small force, and are absolutely invaluable to a larger one. They are skilled at following a snow-covered trail that is days old, and sneak up on the enemy using nothing but flat earth and grass for cover. Their long spears make them quite able to fight at close quarters if cornered as well.
{rus_ohotnik_sp_descr_short}Good infantry armed with long spears
{rus_razboinik_axe}Briganti
{rus_razboinik_axe_descr}Brigands and robbers hiding in the forests. They plunder the merchant caravans and pilgrims. In the dark hour, when the danger of their own homes and families is inevitable, these people respond to the call of the princes and join the militia. Desperate, they know how it is important to win the day not for the fat priests and nobles but for themselves and their families.
{rus_razboinik_axe_descr_short}Irregular units of harsh thugs
{border_tilean_inf}Tilean Legion 'Triumphalists'
{border_tilean_inf_descr}The Border Princes are the frontier of the Old World and constantly under assault by Greenskins and Beastmen. Many Dogs of War hail from the Border Princes and few of the Princedoms maintain standing armies, preferring instead to hire mercenaries to fight their battles. These men fight with ferocious tenacity knowing that retreat is not an option. After many bloody conflicts they can fight on equal terms with their enemies and their equipment is the best they can afford but it cannot be matched with that of Imperial soldiers.
{border_tilean_inf_descr_short}Fanteria Professionale
{rus_drugina_pike}Vidovdan Guard
{rus_drugina_pike_descr}Located near the Hvargir Forest on the edges of the Black Mountains town Vidovdan is in constant threat of attacks by the foul Beastmen and Orcs. To protect its walls and its ruler a professional and elite force has been created. These Guardia del Generale had been chosen from the warriors who have proven their skills in battle over the years and where given the very best weapons and armour to protect themselves in battle. These men are sworn to protect their lands and their liege and would gladly give their lives in defence of them. They can be counted upon on the direst of circumstances to hold their lines and slice through the enemy.
{rus_drugina_pike_descr_short}Fanteria Professionale
{rus_arb_mount}Raiders
{rus_arb_mount_descr}Cavalry fulfils important strategic as well as tactical roles on the battlefield. It offers great speed and manoeuvrability over foot soldiers and acts as excellent flank force. Combined with the ferocity of the warhorses it can also make as shock troops towards weaker foes. These cavalrymen are as excitable as their counterparts from any other nation and can be used for scouting, for ambushes and for cutting down fleeing enemy troops.
{rus_arb_mount_descr_short}Swift cavalry
{kataphractoi}Cataphracts
{kataphractoi_descr}Cataphracts are the heavy shock cavalry used in Tilea and all of Border Prices. Very heavily armoured and exuipped with the best weapons available, they are also efficient in prolonged combat unlike some cavalry units. They may fulfil many roles on the battlefield, from anihilating enemy infantry (or cavalry) in unstopable charges from the front, or they can be used in the more traditional way as flanking support units. Cataphracts are fearsome warriors, fightting with the bitter fury of war and very rarely giving ground to the enemy. They are so in demand that those who want to hire them give them many benefits, such as tax avoidance, just to persuade them to fight for the right cause.
{kataphractoi_descr_short}Heavy shock cavalry
{nov_boyar_axe_bodygard}Border Princes Druzhina Guard
{nov_boyar_axe_bodygard_descr}Professional soldiers, for whom the war has become a living. They have fought in many battles and very strong bonds of friendship have appeared between them. Standing in a tight formation, feeling the shoulder of his friend, they will fight even when all others falter. Their weapon of choice is poleaxe or two-handed axe. With these terrible weapons they fight brilliantly simple - no enemy armor can survive their strikes. They were strong mail, not hampering their movement and quite comfortable when compared with other suit of similar fashion.
{nov_boyar_axe_bodygard_descr_short}Sturdy all-round infantry
{carlsson_cav_body}Border Princes Cavalleria pesante
{carlsson_cav_body_descr}Grizzled veterans covered in the scars from a life of war. They are the best warriors these lands can give and so they form the Guardia del Generale of powerful individuals who lead their armies into many battles. They can afford the best armour and weapons in order to unleash their fury towards the enemies of their lands.
{carlsson_cav_body_descr_short}Cavalleria pesante
{bord_bow}Arcieri dei Principati di confine
{bord_bow_descr}I Principati di confine sono governati da una coalizione disorganizzata di nobili minori e signori della guerra i cui guerrieri difendono l’Impero da molte tribù gobelin che spesso escono dalle Maleterre. Molte bande di Mercenari (Umani e altri) sono impiegati come membri della Milizia. I veterani induriti nei Principati di Confine poi divengono comandanti di unità nell’esercito Imperiale.
{bord_bow_descr_short}Arcieri mediocri
{bord_spe}Picchieri dei Principati di confine
{bord_spe_descr}I Principati di confine sono governati da una coalizione disorganizzata di nobili minori e signori della guerra i cui guerrieri difendono l’Impero da molte tribù gobelin che spesso escono dalle Maleterre. Molte bande di Mercenari (Umani e altri) sono impiegati come membri della Milizia. I veterani induriti nei Principati di Confine poi divengono comandanti di unità nell’esercito Imperiale.
{bord_spe_descr_short}Picchieri mediocri
{brodnikk}Reclute dei Principati di confine
{brodnikk_descr}I Principati di confine sono governati da una coalizione disorganizzata di nobili minori e signori della guerra i cui guerrieri difendono l’Impero da molte tribù gobelin che spesso escono dalle Maleterre. Molte bande di Mercenari (Umani e altri) sono impiegati come membri della Milizia. I veterani induriti nei Principati di Confine poi divengono comandanti di unità nell’esercito Imperiale.
{brodnikk_descr_short}Fanteria di bassa qualità
{carlsson_inf}Fanteria dei Principati di confine
{carlsson_inf_descr}I Principati di confine sono governati da una coalizione disorganizzata di nobili minori e signori della guerra i cui guerrieri difendono l’Impero da molte tribù gobelin che spesso escono dalle Maleterre. Molte bande di Mercenari (Umani e altri) sono impiegati come membri della Milizia. I veterani induriti nei Principati di Confine poi divengono comandanti di unità nell’esercito Imperiale.
{carlsson_inf_descr_short}Fanteria mediocre
{Trebuchet}Trabucco
{Trebuchet_descr}A trebuchet is a very powerful and accurate siege engine. It is sometimes called a "counterweight trebuchet" or "counterpoise trebuchet" in order to distinguish it from an earlier weapon that has come to be called the "traction trebuchet", the original version with pulling men instead of a counterweight. It can fire projectiles of up to three hundred and fifty pounds at high speeds into enemy fortifications or units for that matter. Heavier and more difficult to relocate from one place to another than a catapult it still is favoured by commanders for its punch.
{Trebuchet_descr_short}Very powerful siege engine
{base_catapult}Catapulta
{base_catapult_descr}A catapult is a device used to throw or hurl a projectile a great distance without the aid of explosive devices. It's easy to transport and with a bit of luck ang good preparations it shouldn't run out of its ammunition. Catapults can be very useful during sieges but a good general will know how to use them in a field battle as well.
{base_catapult_descr_short}Powerful siege engine of destruction
{carlsson_inf}Border Princes Infantry
{carlsson_inf_descr}The Border Princes are the frontier of the Old World and constantly under assault by Greenskins and Beastmen. Many Dogs of War hail from the Border Princes and few of the Princedoms maintain standing armies, preferring instead to hire mercenaries to fight their battles. These men fight with ferocious tenacity knowing that retreat is not an option. After many bloody conflicts they can fight on equal terms with their enemies and their equipment is the best they can afford but it cannot be matched with that of Imperial soldiers.
{carlsson_inf_descr_short}Border Princes Infantry
{carlsson_cav_bodyguard}Cavalleria dei Principati di confine Guardia del Generale
{carlsson_cav_bodyguard_descr}I Principati di confine sono governati da una coalizione disorganizzata di nobili minori e signori della guerra i cui guerrieri difendono l’Impero da molte tribù gobelin che spesso escono dalle Maleterre. Molte bande di Mercenari (Umani e altri) sono impiegati come membri della Milizia. I veterani induriti nei Principati di Confine poi divengono comandanti di unità nell’esercito Imperiale.
{carlsson_cav_bodyguard_descr_short}Cavalleria pesante Guardia del corpo
{carlsson_cav}Cavalleria dei Principati di confine
{carlsson_cav_descr}I Principati di confine sono governati da una coalizione disorganizzata di nobili minori e signori della guerra i cui guerrieri difendono l’Impero da molte tribù gobelin che spesso escono dalle Maleterre. Molte bande di Mercenari (Umani e altri) sono impiegati come membri della Milizia. I veterani induriti nei Principati di Confine poi divengono comandanti di unità nell’esercito Imperiale.
{carlsson_cav_descr_short}Cavalleria pesante
{Greatswords_bodyguard_mar}Burgomeister's Personal Guard
{Greatswords_bodyguard_mar_descr}Marienburg is like an acrobat on a tightrope, constantly balancing a dozen spinning dishes on a pole while trying not to fall into a pool of sharks. Should her leaders overbalance one way or another, the whole act would collapse and she would be eaten alive by one or another of her powerful neighbours. So far, the Directorate has shown itself to be a master of the high wire. Not that Marienburg relies solely on money to protect herself. Mercenaries, mostly from Tilea, Kislev and Norsca, supplement the city's watch and levies on the rare occasions that they have to take the field. The Great Houses have provided both ships, for the supression of piracy, and arms of the best known quality for their small private armies. When you are an important figure in Marienburg you need the best posible Guardia del Generale you can get. These soldiers will defend you and die gladly for you knowing they did everyhting to stop your enemies. Their protections comes for a big price but you can be sure you've spend your money wisely.
{Greatswords_bodyguard_mar_descr_short}Marienburburg's finest
{Marienburg_archers}Marienburg Archers
{Marienburg_archers_descr}Marienburg is like an acrobat on a tightrope, constantly balancing a dozen spinning dishes on a pole while trying not to fall into a pool of sharks. Should her leaders overbalance one way or another, the whole act would collapse and she would be eaten alive by one or another of her powerful neighbours. So far, the Directorate has shown itself to be a master of the high wire. Not that Marienburg relies solely on money to protect herself. Mercenaries, mostly from Tilea, Kislev and Norsca, supplement the city's watch and levies on the rare occasions that they have to take the field. The Great Houses have provided both ships, for the supression of piracy, and arms of the best known quality for their small private armies. Expert archers are the cities first line of defence, waiting on high inpenetrable walls and greating the enemies with volies of deadly arrorws. Marienburg Archers are well paid soldiers ready to defend their rich patrons and even die if needed to.
{Marienburg_archers_descr_short}Light unit with longbows
{Marienburg_guard}Marienburg Guardia del Generale
{Marienburg_guard_descr}Marienburg is like an acrobat on a tightrope, constantly balancing a dozen spinning dishes on a pole while trying not to fall into a pool of sharks. Should her leaders overbalance one way or another, the whole act would collapse and she would be eaten alive by one or another of her powerful neighbours. So far, the Directorate has shown itself to be a master of the high wire. Not that Marienburg relies solely on money to protect herself. Mercenaries, mostly from Tilea, Kislev and Norsca, supplement the city's watch and levies on the rare occasions that they have to take the field. The Great Houses have provided both ships, for the supression of piracy, and arms of the best known quality for their small private armies. Marienburg Guards are known for stubbornes and great proficiency when it comes to fending of attackers. They are well paid for their service by the Great Houses so no one can even think of bribing them. They listen only to the Marienburg Guilder.
{Marienburg_guard_descr_short}Sturdy all-round unit
mi bastano anche soltanto i nomi delle unita'